Note: the news posts might be rather
technical. Not interested in that? Just
pick the appropriate build directory from the right-side
menu and look at the last modified date.
If you’re on Windows and don’t know if you have a 64- or
32-bit system, go for Windows (32-bit).
Installer builds end in
‘-msi.zip’ .
openMSX 0.8.0 Official release
The openMSX team over at openMSX.SourceForge.net have just
officially released version 0.8.0 after several
days of testing with release candidates.
After some mirroring this latest release was cleverly nicknamed CSI Dresal.
If you are reading this here, chances are you’ve already been testing a few of the latest new features in 0.8.0, including Laserdisc and reverse support, as they’ve already been in the unofficial 0.7.2 beta builds available here at openMSX Builder.
A couple of other features and bugfixes worth mentioning include:
Mobile device and handheld enthusiasts may also be happy to know that Dingoo support has been improved due to several speed and code size optimisations, an added OSD virtual keyboard and a new icon skin for handhelds.
So, without further ado, we are proud to announce openMSX 0.8.0: CSI Dresal:
After this release we’ll of course continue with building the upcoming beta builds again, since development on openMSX will continue.
* Note that the Universal build for Mac OS is a little different from the ones I’ve built in the past here on openMSX Builder, since the official build is packaged on Snow Leopard, which added support for 64-bit systems through x86_64, while my unofficial builds are still 32-bit since they are built on Leopard.
If you are still on Leopard and normally run openMSX directly from the command line, you will need to add “arch -i386” in front of it now, to force the app being launched in 32-bit mode. For example:
After some mirroring this latest release was cleverly nicknamed CSI Dresal.
If you are reading this here, chances are you’ve already been testing a few of the latest new features in 0.8.0, including Laserdisc and reverse support, as they’ve already been in the unofficial 0.7.2 beta builds available here at openMSX Builder.
A couple of other features and bugfixes worth mentioning include:
- improved debugging, such as the new debuggables keymatrix, joystick ports and romblock,
- several Windows Unicode support fixes,
- several new scripts demonstrating for instance On Screen Display possibilities and experimental Tool Assisted Speedrun utilities.
- the Arc mapper
- trackball emulation.
- 64-bit support for Mac OS X Snow Leopard.
- and many more
Mobile device and handheld enthusiasts may also be happy to know that Dingoo support has been improved due to several speed and code size optimisations, an added OSD virtual keyboard and a new icon skin for handhelds.
So, without further ado, we are proud to announce openMSX 0.8.0: CSI Dresal:
- openMSX 0.8.0 x86_64 Universal for Mac OS *
- openMSX 0.8.0 for Dingux (Dingoo)
- openMSX 0.8.0 Windows 32-bit Installer
- openMSX 0.8.0 Windows 32-bit Zip Archive
- openMSX 0.8.0 Windows 64-bit Installer
- openMSX 0.8.0 Windows 64-bit Zip Archive
- openMSX 0.8.0 platform-independant source code tarball
- openMSX Catapult 0.8.0 source code tarball
After this release we’ll of course continue with building the upcoming beta builds again, since development on openMSX will continue.
* Note that the Universal build for Mac OS is a little different from the ones I’ve built in the past here on openMSX Builder, since the official build is packaged on Snow Leopard, which added support for 64-bit systems through x86_64, while my unofficial builds are still 32-bit since they are built on Leopard.
If you are still on Leopard and normally run openMSX directly from the command line, you will need to add “arch -i386” in front of it now, to force the app being launched in 32-bit mode. For example:
- `arch -i386 /Applications/openMSX.app/Contents/MacOS/openmsx -machine Boosted_MSX2_EN -diska "~/Downloads/Software/MSX/Music Project/MBWave2/" -ext "msxdos2"`