Note: the news posts might be rather
technical. Not interested in that? Just
pick the appropriate build directory from the right-side
menu and look at the last modified date.
If you’re on Windows and don’t know if you have a 64- or
32-bit system, go for Windows (32-bit).
Installer builds end in
‘-msi.zip’ .
site updates
Disqus Commenting
2010 Jul 16 @01:21
Thanks to the services of Disqus you can now leave comments
on the blog posts here, using various social
network profiles.
I’m still trying to enable Facebook Connect for Disqus as well, but so far no luck; most likely due to a bug on their end.
Anyway, have fun commenting!
I’m still trying to enable Facebook Connect for Disqus as well, but so far no luck; most likely due to a bug on their end.
Anyway, have fun commenting!
Comments
Cosmetic changes
2010 Jul 13 @03:13
I have finished some more cosmetic changes to the
site this evening. Since the lowest resolution used
by the visitors seems to be 1024x768, the content
area of the page has been made a bit wider, giving
space to more text.
The sidebar has been condensed a bit too, hopefully putting everything in sight for users of resolutions of 1024x768 and above.
As for openMSX, development is coming along nicely still. The devs are doing a good job on optimising openMSX even further, mostly by improving parsing of the XML files.
Also the replay loading should be sped up now and the directory creation of savereplay should be fixed.
Join us on Facebook, or pop into the #openMSX chatroom on FreeNode and let us know what you think of openMSX and what you would still like to see.
The sidebar has been condensed a bit too, hopefully putting everything in sight for users of resolutions of 1024x768 and above.
As for openMSX, development is coming along nicely still. The devs are doing a good job on optimising openMSX even further, mostly by improving parsing of the XML files.
Also the replay loading should be sped up now and the directory creation of savereplay should be fixed.
Join us on Facebook, or pop into the #openMSX chatroom on FreeNode and let us know what you think of openMSX and what you would still like to see.
Recent changes
2010 Jul 06 @20:56
I’ve recently made some small changes to the site.
Google Analytics and some small Adsense links have been added to the site and the index listings, hopefully assisting in tracking the site’s traffic.
Another change I made to the index listing is setting the default sort order to descending modification dates. This means that the latest builds should now appear at the top of the build listings.
The last changes are minor layout changes, so there is a bit more space for the content. I’m still not quite satisfied and might make the site a bit wider, depending on the results of the site stats provided by Google Analytics.
Finally I’d like to point out the new openMSX Facebook group started by Vampier. It tries to keep you up to date with all openMSX-related information such as tutorials and latest features.
Google Analytics and some small Adsense links have been added to the site and the index listings, hopefully assisting in tracking the site’s traffic.
Another change I made to the index listing is setting the default sort order to descending modification dates. This means that the latest builds should now appear at the top of the build listings.
The last changes are minor layout changes, so there is a bit more space for the content. I’m still not quite satisfied and might make the site a bit wider, depending on the results of the site stats provided by Google Analytics.
Finally I’d like to point out the new openMSX Facebook group started by Vampier. It tries to keep you up to date with all openMSX-related information such as tutorials and latest features.
Debugger builds
2010 Apr 02 @13:58
As the Mac users might have noticed, I’ve been
building Debugger builds on a daily basis, at the
same time as the regular openMSX builds.
Since the openMSX and openMSX Debugger projects both share the same repository, and since the builder script was only looking at the most recent revision number, a new Debugger was built every night and tagged with the latest revision number, even though nothing might have changed in the openMSX Debugger project.
I’ve updated the script a bit now so it should only build and release a new openMSX Debugger if there has actually been a change committed to the openMSX Debugger project. Besides this, I’ve also changed the directory to which the Debugger builds are published.
This means that the latest available Debugger build is revision 11151 and is available from the new Mac Debugger Builds directory.
The menu on the right has been updated accordingly.
Please note though that to make the About box show the correct revision number, I’ve applied a building hack by setting the CHANGELOG_REVISION variable myself. I do this because openMSX Debugger normally still determines its revision number from its Changelog, which hasn’t been updated since 10055.
This is a bug in openMSX Debugger and has been reported.
I’ve also updated some older news posts to hopefully reduce some of the technical terms for the Windows users. I kind of hope the Mac users to be more used to terms like x86 and PPC.
Since the openMSX and openMSX Debugger projects both share the same repository, and since the builder script was only looking at the most recent revision number, a new Debugger was built every night and tagged with the latest revision number, even though nothing might have changed in the openMSX Debugger project.
I’ve updated the script a bit now so it should only build and release a new openMSX Debugger if there has actually been a change committed to the openMSX Debugger project. Besides this, I’ve also changed the directory to which the Debugger builds are published.
This means that the latest available Debugger build is revision 11151 and is available from the new Mac Debugger Builds directory.
The menu on the right has been updated accordingly.
Please note though that to make the About box show the correct revision number, I’ve applied a building hack by setting the CHANGELOG_REVISION variable myself. I do this because openMSX Debugger normally still determines its revision number from its Changelog, which hasn’t been updated since 10055.
This is a bug in openMSX Debugger and has been reported.
I’ve also updated some older news posts to hopefully reduce some of the technical terms for the Windows users. I kind of hope the Mac users to be more used to terms like x86 and PPC.
Windows builds
2010 Mar 14 @17:57
Thanks to Vampier we’ll also be offering builds for
32-bit and 64-bit Windows from now on! Currently they
are still manually build, but he is also working on
an automated way.
Till I’ve added links to the latest versions of every build, head over to the Windows Builds directory to grab them!
If you are in doubt whether you need 64-bit or 32-bit, just go for the 32-bit builds (or try a 64-bit build first, since it will just fail to run if you are not on a 64-bit system ).
Till I’ve added links to the latest versions of every build, head over to the Windows Builds directory to grab them!
If you are in doubt whether you need 64-bit or 32-bit, just go for the 32-bit builds (or try a 64-bit build first, since it will just fail to run if you are not on a 64-bit system ).
Future plans
2010 Mar 13 @16:23
Since this is based on the default Dark Glass theme
provided by RapidWeaver, I’m still working
on making it look more unique.
I’d also like to thank Eric Boon for allowing me to use his awesome Penguin icons that are used for the openMSX logo, thanks man!
So, what do I have in mind for this site?
I’d also like to thank Eric Boon for allowing me to use his awesome Penguin icons that are used for the openMSX logo, thanks man!
So, what do I have in mind for this site?
- Add openMSX-Builder fork
instructions
I’ll be adding a separate page that shows detailed instructions on how you can get started with setting up your own openMSX-Builder and commit your own patches and suggestions. I’m still planning on adding support for automatic builds after each commit, instead of depending only nightly builds. The code is also still untested, so anyone willing to help me out there, would be welcome to do so! - Add links
All the side projects such as the Twitter account and the source code of the builder and site deserve some links in the sidebar as well.
Of course dynamic links to the latest builds and the index of all builds will be added too!
Finally, let’s not forget links to the openMSX homepage, compile instructions and project page. - Add Twitter widget
Keep you updated even if you don’t use Twitter yourself. - And probably more
that I can’t think of right now.
openMSX Builder is here!
2010 Mar 13 @14:15
Welcome to the first version of
openMSX.FiXato.net.
Here you will be able to find the latest builds of openMSX and openMSX-debugger for Mac. These are built automatically every night, straight from their SVN repositories over at SourceForge.
For now you are only able to find Mac OS X builds here, but with help of Vampier we’ll be releasing Windows builds here as well eventually.
If you’d like to know straightaway when a new build is published, be sure to follow @openMSX_Builder on Twitter.
Contributing to the openMSX Builder project is also possible. Just checkout the source at git://github.com/FiXato/openMSX-builder.git or fork the project and commit your changes!
I hope this project will make it easier for Mac users to keep up to date with openMSX, so they can enjoy the new features such as Reverse Replay, before they are officially released!
Also, if you encounter bugs in openMSX, be sure to checkout their Bugtracker and report them if they haven’t been reported already.
Here you will be able to find the latest builds of openMSX and openMSX-debugger for Mac. These are built automatically every night, straight from their SVN repositories over at SourceForge.
For now you are only able to find Mac OS X builds here, but with help of Vampier we’ll be releasing Windows builds here as well eventually.
If you’d like to know straightaway when a new build is published, be sure to follow @openMSX_Builder on Twitter.
Contributing to the openMSX Builder project is also possible. Just checkout the source at git://github.com/FiXato/openMSX-builder.git or fork the project and commit your changes!
I hope this project will make it easier for Mac users to keep up to date with openMSX, so they can enjoy the new features such as Reverse Replay, before they are officially released!
Also, if you encounter bugs in openMSX, be sure to checkout their Bugtracker and report them if they haven’t been reported already.